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aOld 06-20-2008, 11:48 PM   #21 (permalink)
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If i use Nakayuda then lanena + hp so that i use my chakra points for more muscle
if i use Karya or Abikara then Extreme





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aOld 06-20-2008, 11:50 PM   #22 (permalink)
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mmm.. ok ok ok, like "El Chavo" said "bueno pero no te enojes" XD, if I understand right, you said I can build a Nakayuda with Nerve=1 + Heart=2 + Muscle=2 from LV1 to LV Amara1 and, from that point build the char just with pure heart an of course muscle?, that's a good Idea, and more even when you equip your Naka with powerfull Jewelry, that can be increase the rate of avoid of course, correct me if im wrong in the build. I dont have knowledge about Yaksas, only know about Banars, so i see that some Nakas can kill me easily and I have to work hard to kill the same Yaksa, sometimes is matter of luck.





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aOld 06-20-2008, 11:55 PM   #23 (permalink)
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Quote:
Originally Posted by granbahamut View Post
mmm.. ok ok ok, like "El Chavo" said "bueno pero no te enojes" XD, if I understand right, you said I can build a Nakayuda with Nerve=1 + Heart=2 + Muscle=2 from LV1 to LV Amara1 and, from that point build the char just with pure heart an of course muscle?, that's a good Idea, and more even when you equip your Naka with powerfull Jewelry, that can be increase the rate of avoid of course, correct me if im wrong in the build. I dont have knowledge about Yaksas, only know about Banars, so i see that some Nakas can kill me easily and I have to work hard to kill the same Yaksa, sometimes is matter of luck.

Lets not talk about Banars ok ? there is a thread for them.
I tried nakayudas build and im sure many will be agree in this point
Not all hybrid chars are good,and the Nakayuda is one of these.
Yudas need stop using so high heart,instead of muscle,they re loosing
the point to kill first,than be a tanker on pvp duels.
That is why i insist with muscle and heart.I could use 500 muscle total at level 100
not 300 total and rest heart as i saw in many case of resets builds.
[ in this example i meant to count including already good accesories ]

Still,up to the player.





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aOld 06-21-2008, 02:52 AM   #24 (permalink)
 
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Having more heart in Nakayuda is indeed not an advantage for them. Based on my style of fighting and as an experienced tantra player since 2004, "best offense is still my best defense". And that goes with a more muscle and less heart build. That should be the basic build without wasting a single point on other chakra. Upgrades and accessories are available for add-on with additional chakra (heart or even nerve) if you like. Since you are muscle build your defense goes up too and upgrades on armors + accessories can boost that defense making you much more capable of surviving any fight. As for the the avoid and attack successful, these can be obtained with accessories and upgrades. In my case i am able to get both at a fairly level of 400+ even up to 500+. Just take a guest how, it is good to find ways on how to achieve this by knowing how to upgrade and what best accessories will give you the best advantage. Resistance is another importance but with all the rare armors + upgrades + accessories, it is no longer a problem to make your resistance higher or even max to 200 as the mages.

In a fair and square fight(that is no cowardly style - one on one - face to face - head on - not running from the fight) the most deciding factor for a pvp is the stun. You can never survive a good muscle/heart build nakayuda if you got stunned first. No matter how big your hp is if you are facing a "pure muscle" (that is as GM Lanena mentioned - using total 500 muscle at level 100) you will surely fall. On the other hand no matter if your hp is low if you stunned your opponents first, and you've got good muslce heart build, you will surely win in just one combo. This doesn't mean that you shouldn't put good heart though. For me the ideal amount of heart is 100-150 (base heart) and the rest should be from upgrades and accessories. This is a pvp on an average level not a match between a lower level nakayudas fighting a level gap high level amaras. For instance my nakayuda at level 88-97 can kill low level amaras(lvl 1-4). Using D. Pazuta then my damage was ranging from 4.4k to 5.2k. I was even called a "cheater" by those i have killed in chatu, but i always replied that they should be certain on what they say otherwise they should be banned for "false accussation".

After you get to amara level it will be your choice to max your muscle first or give priority to heart, nevertheless you will be able to increase your hp better since you will get an additional chakra point per level.
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aOld 06-21-2008, 01:16 PM   #25 (permalink)
 
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Quote:
Originally Posted by granbahamut View Post
mmm.. ok ok ok, like "El Chavo" said "bueno pero no te enojes" XD, if I understand right, you said I can build a Nakayuda with Nerve=1 + Heart=2 + Muscle=2 from LV1 to LV Amara1 and, from that point build the char just with pure heart an of course muscle?, that's a good Idea, and more even when you equip your Naka with powerfull Jewelry, that can be increase the rate of avoid of course, correct me if im wrong in the build. I dont have knowledge about Yaksas, only know about Banars, so i see that some Nakas can kill me easily and I have to work hard to kill the same Yaksa, sometimes is matter of luck.
all AS and avoid that a Nakayuda need you can obtain of accesories, i have a Nakayuda lvl 90 and i have 650 AS and 445 Avoid without use points in nerve, or 100 of nerve at the lvl 100 but no more (as GMLaNena said), the most important in a nakayuda is stun and do much damage and for that is necessary a good amount of muscle, and if you want good AS for criticals for that is Chamuse
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i have a question, is there any place to train the lvl 90 to amara than not be Mudha?
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aOld 06-22-2008, 04:52 AM   #26 (permalink)
 
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Quote:
Originally Posted by IskualL View Post
Having more heart in Nakayuda is indeed not an advantage for them. Based on my style of fighting and as an experienced tantra player since 2004, "best offense is still my best defense". And that goes with a more muscle and less heart build. That should be the basic build without wasting a single point on other chakra. Upgrades and accessories are available for add-on with additional chakra (heart or even nerve) if you like. Since you are muscle build your defense goes up too and upgrades on armors + accessories can boost that defense making you much more capable of surviving any fight. As for the the avoid and attack successful, these can be obtained with accessories and upgrades. In my case i am able to get both at a fairly level of 400+ even up to 500+. Just take a guest how, it is good to find ways on how to achieve this by knowing how to upgrade and what best accessories will give you the best advantage. Resistance is another importance but with all the rare armors + upgrades + accessories, it is no longer a problem to make your resistance higher or even max to 200 as the mages.

In a fair and square fight(that is no cowardly style - one on one - face to face - head on - not running from the fight) the most deciding factor for a pvp is the stun. You can never survive a good muscle/heart build nakayuda if you got stunned first. No matter how big your hp is if you are facing a "pure muscle" (that is as GM Lanena mentioned - using total 500 muscle at level 100) you will surely fall. On the other hand no matter if your hp is low if you stunned your opponents first, and you've got good muslce heart build, you will surely win in just one combo. This doesn't mean that you shouldn't put good heart though. For me the ideal amount of heart is 100-150 (base heart) and the rest should be from upgrades and accessories. This is a pvp on an average level not a match between a lower level nakayudas fighting a level gap high level amaras. For instance my nakayuda at level 88-97 can kill low level amaras(lvl 1-4). Using D. Pazuta then my damage was ranging from 4.4k to 5.2k. I was even called a "cheater" by those i have killed in chatu, but i always replied that they should be certain on what they say otherwise they should be banned for "false accussation".

After you get to amara level it will be your choice to max your muscle first or give priority to heart, nevertheless you will be able to increase your hp better since you will get an additional chakra point per level.

I still believe all melee characters need more hp for long enough survival, well, maybe not solely from heart, but also from accesories, a combination of them. IMO The "fair fight" you described can only happen in Mandara when you able to choose your opponents. But on the battlefield of Kruma, you wont likely have such chance to choose the level of your opponents, nor the number of them, they will come whether you ready or not. In Kruma, enemies will use all mean to win the fight, and so must we (as long as cheat isnt employed).

A lot of time my low amara lvl char got face to face with 3 or more high amara lvl char with much more better equip right after spawning to the frontline. Fighting them head to head isnt the option, but with enough hp, I can still have a hope to survive, then kill them with party.

Nakayudas are not a "single blow" killing type like drukas, it strength derived from the use of combo, and I agree that most decisive factor is the stun, then again, stun have more effect of level gap rather than AS or Avoid, trying to stun higher lvl char would be a waste.
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aOld 06-24-2008, 06:38 PM   #27 (permalink)
 
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Edit by Miguelitro: Stop spamming. Doesn't matter if you donate or not, you get the same treatment as non-donators. Just follow the rules, and wait, thanks
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aOld 07-05-2008, 03:26 PM   #28 (permalink)
 
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I still believe all melee characters need more hp for long enough survival......,)

But based on my encounter with you and you were amara then while i was not your hp didn't save you on just a single combo of stun, tiazati, chamuse and spura asara. You always last longer but still fall in the end because you always run.

(....described can only happen in Mandara when you able to choose your opponents. But on the battlefield of Kruma, you wont likely have such chance to choose the level of your opponents, nor the number of them, they will come whether you ready or not. In Kruma, enemies will use all mean to win the fight, and so must we (as long as cheat isnt employed).)

I was talking about chatu and there you will surely know or expect the levels of players since it is not for all levels to gain drops there. I only find many opponents ONLY when cowards calls for more god mates specially high levels when they are always killed by a lower level players. Fair fight can happen anywhere with players who are educated and not NOOB thinkers. What can you say about if a level a100 goes to chatu(because he was called) and kill a non-amara or even just an amara 1, do you have pride in killing low levels if you are the a100 player. Only shameless player would do that and i have seen very few high level characters who deserves respect because they don't attack the lower level unless they were attack first. One of the very few good high level player is Voux. I salute that guy and he earned my respect for being so professional and obviously a matured player. Your character in game somehow reflects your personality and that you can't hide.

(A lot of time my low amara lvl char got face to face with 3 or more high amara lvl char with much more better equip right after spawning to the frontline. Fighting them head to head isnt the option, but with enough hp, I can still have a hope to survive, then kill them with party.)

Again i dont believe your claims about this because i was not amara when you are already amara and i killed you several times, as a matter of fact you always run from me until now. You can only fight with party just like the rest of you companions.

(Nakayudas are not a "single blow" killing type like drukas, it strength derived from the use of combo, and I agree that most decisive factor is the stun, then again, stun have more effect of level gap rather than AS or Avoid, trying to stun higher lvl char would be a waste.
)

Not even drukas have "single blow" to kill opponents. its still a combo of lets say "vega-dibanda". What can you say about your godmates bionixs where i killed him several times before with just one spura asara, and i was using D. Pazuta then and just turn 92 while he is amara already. Another surprise to me was when i killed the amara(naga) with the same one spura asara. I speak based on experience and not just on theory.

To summarize all the best build for Nakayuda is just what GM Lanena has said, when you reach amara 1 you should have at least the TOTAL muscle of 500 and the rest is heart .(period)
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aOld 07-06-2008, 06:44 AM   #29 (permalink)
 
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If it is really need to take stun, tiazati, chamuse and spura asara (did you forget prapad?) & 500+ muscle & datu weapon +11 (dunno the accessories, and what about naga with its double stun and +11 weapon?) to kill my char, well I am very impressed & well complimented :)

Almost every and each high level Brahmans have their 2nd or even 3rd char that specialized for chaturangga, if you kill them, what would you expect they gonna do? log on to their high lvl char and clean up the mess will be an option, and chaturangga is STILL a battlefield.

but any in-game personal dispute ends here

We are discussing guide on chakra build, not to complaining or boasting our own or another chars.

IMO there is nothing such good build or bad build (Except if you put whole chakra in mental, that would be a total waste)
Every player have it's own preferences, and as long as they satisfied with their own build, thats it. Besides, chakra reset was sold freely in npc so we can still try many possible chakra distribution until we got most favorable (not best) build.

Only need to consider, important chakras for Nakayudas are Muscle (Adding damage & defend) Heart (Yaksa is 2nd char to have highest hp for each heart after naga), Nerve (Yaksa is 1st char have advantage of evasion from nerve, and add critical strike probability which will be good in pvm). And you can forget about mental at all.

Nakayuda is a melee character, which mean you have to get in-close to your opponents to be able to kill, a big damage without enough hp would be consumed by devas or archers.





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aOld 07-06-2008, 09:35 PM   #30 (permalink)
 
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Quote:
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If it is really need to take stun, tiazati, chamuse and spura asara (did you forget prapad?) & 500+ muscle & datu weapon +11 (dunno the accessories, and what about naga with its double stun and +11 weapon?) to kill my char, well I am very impressed & well complimented :)
............
We are discussing guide on chakra build, not to complaining or boasting our own or another chars.
............
First of all for the benefit of those who are confused as to how to build their nakayudas i post FACTS and CITES EXAMPLES based on my experiences and not a mere theory or opinions. I merely got interested in commenting on your qoute because i saw that you have qouted my post and it is but normal to give some truth to the matter. They say that the truth hurts, and indeed it is sometimes painful to accepts facts. When you cites facts it doen't mean boasting to other who are reading to get information. I apologize if anybody was offended in anyway, but being honest and frank, i say what is true and what is real to give the other forumers a grasp(in a sense of guiding them) of the subject.

When i mentioned the combo it means that it was the actual skills that what was needed to kill(you), so it means it doesn't even needed the prapad since the opponents was dead already. Other facts are : that time my muscle wasn't even 500 yet its around 476-484 and the fight was one on one. It was always like that! I am a soloist and i party only on some occasion. I don't kill a player and then he/she change character but rather they stay on ground and call for more. So, a group will come most likely with a high level. I also mentioned this kind of scenario to make the players get aware of the situation where when a lower level or even an equal level player killed another player who doesn't have a sense of playing fair or probably cannot fight solo and call for "reinforcements", it would be waste of time talking about build if the fight will just be like that. The problem with many players i fought with is that they are afraid of dying but keeps on going to the PVP zone-that's how ridiculous it is. Fighting in any battle field (in virtual-in game) is fun when you have good fights. And good fights can only be acchieved when players are sensible to fight with honor and dignity. It is something enjoyable, but when i see that a fight is shameful (as in 3 or more vs 1, with me on the offensive side) i never fight at all, i usually leave and let the single player prove he/she can stand the fight. If he can't because he/she is much lower than the enemy that is the time i lend a hand. It is actually good if you learn something from the games while enjoying it, something like fair play, courage, friendship, trust and honesty. You can surely benefit IRL when you learn these things even on virtual reality.

Before anyone thinks of surviving fights with multiple opponents he/she should prove first that he/she can stand a one on one fight. So I post what IS the actual experience based on the build that i recommend. The truth is no matter what build you choose if you are alone fighting against a party (as i always encounter after killing just one or two players-in chatu-so beware of the hostility there) you will always fall. For anyone who wants to see the results of a more muscle build nakayudas i can send records of my fights in chatu for references-its big in file size though-but its fun to see. I also have some screenshots of damages, when i tested my build on yakku in exile. i got there an average of 40k critical damage with a less than 400 base muscle. I just want players who choose nakayuda not to get confused as to what is more effective build and i recommend this more muscle build with proofs of effectiveness.
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